Retroactive Payout for Sparks for New Partners
The new Season 2 update allows for Mixer partners to be payed out for sparks spent on Skills and MixPlay on their channels, essentially turning sparks into a real money currency.
As a non partnered streamer on Mixer who focuses heavily on my MixPlay board, I now feel guilty about having my buttons cost sparks since it will essentially be like throwing money away.
There should be a feature where starting from the launch of Season 2, any sparks spent on non partnered streams are "banked" and if/when the streamer gets partnered, they would receive a payout based on how many sparks have been spent on their channel during that time.
Even if it's at a reduced rate compared to sparks being spent on current partners (ie: 100k sparks = $10 for current partners and 100k sparks = $5 upon reaching partnership)
This way it doesn't feel like burning money when spending sparks on non partnered channels.
Toxxic Dutchie commented
Alright so I have no idea what they will be worth, but its an amazing idea that I highly hope mixer follows through with. I run a charity on my channel where 1000 sparks is spent in my chat I throw money into a bucket for whatever charity I happen to stumble across. (Currently saving money for mass. vest a dog.) Now to some people this may not seem like a lot and really it isnt. But this is coming out of my pocket with no financial back bone behind it. It would be excellent to see mixer be able to back that up just with spark payment instead of embers, and i'd gladly adjust my donation values accordingly. So maybe lets say 100 sparks is worth 1 cent, then maybe every 1000 sparks i'll donate 5 cents. This way I can still earn a small profit off of trying to stream, people could support me through sparks, and we are still feeding the charities money. Overall that is a win win situation and id love to see it come to fruition. Until then I will continue my 1 cent at 1000 sparks charity.
mixer.com/toxxic_dutchie is where i stream btw if anyone was interested in this. 4pm eastern standard time is stream time, and please please please dump the sparks on me during the stream not while im offline.
We are not partnered with Mixer will the Sparks be still beneficial for us?
This "bank" system where Sparks are stored needs to be added asap, I don't want my viewers wasting Sparks on me if I can't keep them, they're already generous enough to donate them. I don't want to see the Sparks they earned thrown down a wishing well to nothing. There has to be a storage system for new streamers until they hit partnership.
I think that I agree that reduced retroactive maybe even with up and coming streamers getting a higher rate and regular ones an even lower rate such as a percentage..maybe a sliding scale... is a great idea ..so that people will actually use skills and visit nonpartner streamers..as well and use skills too..just an idea..
While this idea is good, the problem we are forgetting is that Sparks don't actually equal money. As partners hit milestones they get different payouts. There is not a Spark to dollar conversion because of this.
Also at the end of the 7 days the milestones are reset and if they were sitting in between milestone those "extra" sparks are gone.
Jude Salmon commented
I dig this idea. I personally feel this make the interactive board useless for non-partners and has FORCED me to reduce my spark cost to 0.
Not that I am complaining about THAT, I would just like to see sparks being able to benefit not ONLY partners, shoot even if you're a non-partner with "x' amount of followers or other criteria met and 100 sparks = $1 I could get behind that.
GGs to the Mixer team though!
PS still waiting on advancement in the Clip department ;P
This would be nice. I would probably have to reduce my spark costs to like 5 sparks or less if this doesn't happen.
I like the direction you're going, but until something like this is implemented, I think it might be best if non-partners make most (if not all) of their buttons cost 0 sparks. That way there isn't anything discouraging users from using your interactions. With the ability to put buttons on timers, and add thresholds to buttons to kick them off (meaning it takes x number of clicks to activate the button, instead of just 1), there are other ways to control interactions and their access besides using sparks.
Nice idea though. Anything that supports new partners, community interaction, and incentive to improve has my support.
Travesty Live commented
Love this idea. Smaller streamers are supported and given incentive to keep grinding toward success.